Human behavior during pandemics…as learned from Warcraft

As you may or may not know, I used to play the online game Warcraft. A lot. Very simply, its a role playing Dungeon & Dragons sort of thing. Here’s what’s important for you to know – when you play, you are interacting with actual people all over the world. That means every other character you encounter behaves as determined by the individual player  controlling that character. So, a guy who is a jerk in Dallas can be a jerk online in the game doing things to annoy you or cause harm to your player. Contraversely, the nice guy in Des Moines might be a cool dude online giving free gear to new players and helping new players learn the ropes. In short, characters behave however the player controlling the character wants them to.

Okay, cut to the Corrupted Blood Plague. The folks running the game introduced a little challenge to the game. If you were in a specific area of the game your character could get infected with a contagious disease that would, over a short period of time, kill your character. Additionally, your character could infect other people by getting close them. This effect was supposed to be limited to this one little geographical location in the huge game world. Supposed to. Turns out, someone managed to leave that little zone and infect other people in the game, and so on, and so on.

The game was thrown into a tizzy. People who had the ability to heal other players ran around healing as many people as they could. Others ran for the hills and isolated themselves. And some, in a frenzy of nihilistic fervor, set out to infect as many other players as possible.

Eventually, the game designers managed to get it under control. You can read about the whole thing here on Wikipedia.

During the epidemic, normal gameplay was disrupted. The major towns and cities were abandoned by the population as panic set in and players rushed to evacuate to the relative safety of the countryside, leaving urban areas filled with dead player characters.[4]

Player responses varied but resembled real-world behaviors. Some characters with healing abilities volunteered their services, some lower-level characters who could not help would direct people away from infected areas, some characters would flee to uninfected areas, and some characters attempted to spread the disease to others.[1] Players in the game reacted to the disease as if there were real risk to their well-being.[5] Blizzard Entertainment attempted to institute a voluntary quarantine to stem the disease, but it failed, as some players didn’t take it seriously, while others took advantage of the pandemonium.[1] Despite certain security measures, players overcame them by giving the disease to summonable pets.[6]

The behavior of the players, some helping to heal and some helping to spread the disease, drew the interest of epidemiologists and others who study pandemics. Succinctly, the behavior of players in the game seemed to mimic behaviors in real life.

How does this come into play for you and I? Well, apparently in situations like these there are some predictable behaviors by predictable elements:

  • People flee the big cities for the countryside
  • Quarantines are ignored or bypassed
  • Some people actively spread the disease
  • Some people actively work to halt the disease
  • Some people take advantage of the situation

When the news media talks about everyone working to control the situation and to save lives, there’s something they gloss over – the people who do all the opposite. And we, you and I, need to be aware that there are people who, as Alfred Pennyworth said, just want to see the world burn.

I suppose the vast majority of people are good or neutral in these matters. They just want to help, or at least not become victims themselves. But, there’s always gonna be that group that thinks letting the bees loose in a subway car is great fun, or that shooting flaming arrows into a forest and watching the ridgelines burn is a nice way to spend the evening. I suspect there’s more than one or two people out there thinking “I hope someone who is infected goes to the theater and sneezes on everyone” and there’s probably a few out there who are doing just that…licking doorknobs, sneezing on public payphones, that sorta thing.

I wonder if the CDC plans and scenarios take those sort of agents into account………

11 thoughts on “Human behavior during pandemics…as learned from Warcraft

  1. How many NGO or government agencies “test” group reactions/behavior under the guise of “multiplayer games”? What better way to gauge mob mentality than through the anonymous behavior of the internet societies? Consider that the Bill & Melinda Gates foundation financially supported with millions the company that tried to patent the coronavirus.The foundation also ran computer simulations of a viral (corona) pandemic over six months ago to predict how quickly the pandemic would spread throughout the world and how many would be infected, how many would die, what the economic repercussions (meaning, how much the super rich would be affected in their wealth accumulation endeavors) and the subsequent political ramifications. i.e., will it further the objectives of globalization and “Cult” control?

    If one desires to know why this pandemic and other crisis appear, and spread, just “Follow The Money”!

    • Why make it all abstract when the government can just directly test on the population? In the 1960s the military sprayed a “mild respiratory virus” off the coast near San Francisco and watched what happened at the hospitals. They probably still feel entitled to do such experiments on the population – after all, did anyone get prosecuted for murder over the few deaths occuring in the elderly and vulnerable population?

  2. The above makes a lot of sense to me. People tend to act out their natural Life behavior. Odd that people would attempt to worsen the problem – what is their deal ?

  3. Just got back from Hawaii where the first associated cases of COVID-19 have been reported (2 Japanese tourists who visited and returned to Japan before being diagnosed). If the virus ever got a hold in the state it would be similar to the situation described above being an essentially closed system if the whole state were quarantined.

    It would get ugly quick since the islands depend on pretty much everything being shipped in. I wouldn’t want to be there knowing just what kind of chaos would erupt beginning with a segment of the population that would take full advantage of the situation. Compounded by some of the strictest gun laws in the country. As usual, the government cover-up has already started…

    https://www.hawaiinewsnow.com/2020/02/18/some-are-upset-state-officials-didnt-reveal-more-info-visitors-later-diagnosed-with-coronavirus/

    Regards

  4. When AIDS first appeared you had some infected patients actively spreading the disease. From what I remember they had a “If I’m gonna die I’m taking some with me”.

  5. Wait, what? Public payphones still exist?

    Interesting topic. I had no idea that gameplay could mimic society so well.

    • The followers of the guru Bagwhan Shree Rasneeph(the Beatles guru) tried to spread flu to win a local election and supposedly had much more virulent bugs when they were busted.
      What I am concerned about is the reaction-quarantines? not seen in decades. The actions are what a escaped/false flag release of a real bioweapon would be if TPTB tried to cover it up. Something is really wrong if China is destroying their economy for what is less than a mild flu. The weirdest one is the Japanese making a Plague Ship by quarantining a cruiseship but not segregating the passengers to prevent spread? were these the actual lab rats to test theories?

  6. I’ve watched more than one video of people spitting on elevator buttons, etc.
    purportedly in China.
    Very odd behavior.

  7. There are videos out of china showing people spitting on elevator buttons, wiping door handles, etc. https://twitter.com/IsChinar has some days ago.

    Some people are just waiting for ‘party time’ when the rules don’t apply…

    n

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